What You’ll Do
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Creating and implementing audio assets, including music, sound effects, and voiceovers, that align with the themes and gameplay mechanics of our games.
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Collaborating closely with the Game Designer, Level Designer, and other team members to ensure that audio elements enhance the overall player experience.
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Recording and editing sound effects, Foley, and voiceover recordings.
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Composing or sourcing music tracks that evoke the desired emotions and enhance gameplay immersion.
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Implementing audio systems and integrating audio assets into the game engine.
Who You are
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Proven experience as a Sound Designer/Audio Engineer, with a portfolio showcasing your audio design work.
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Proficiency in audio production software such as Pro Tools, Reaper, or Ableton Live.
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Knowledge of sound design principles, audio editing techniques, and music composition.
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Familiarity with implementing audio assets in game engines such as Unreal Engine.
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Excellent attention to detail and ability to create immersive and dynamic audio experiences.
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Strong communication and collaboration skills to work effectively with the development team.